Adding the jMonkeyEngine to the Eclipse Environment
jMonkeyEngine (http://jmonkeyengine.org/introduction/) is an open source Java 3D Game Engine. They provide their own development environment, but it uses NetBeans as the IDE (http://netbeans.org/). It is also a well supported IDE similar to Eclipse. I decided, again for better or worse, to stay with Eclipse. Fortunately jMonkeyEngine provides their engine and its supporting libraries as .jar files. I downloaded these and installed them “next to” the AndroidSDK, ie C:/AndroidSDK/Android/jMonkey. Their instructions are easy to follow:
http://jmonkeyengine.org/wiki/doku.php/jme3:setting_up_jme3_in_eclipse
They have a good list of tutorials for instructing how to use their engine in a desktop environment. Moving that into the Android realm they provide a beta solution, but the documentation is lacking. In the next post I will outline how I took a tutorial of theirs, and by trolling through their Android forum, came up with making that same example work on an Android device.