Change in Direction
Well, after months of playing around with the Android SDK and what not, I’ve decided on a sea change and moved back toward Unity 3D. I’ve picked up a basic Android license and have been working on some projects. One is contracted the others are personal. On the personal side I’m building games for Android that I want to play. Not necessarily ones that will sell. I’m doing this to learn about the process. With my many years of Software Dev and Engineering I feel that gives me some advantage on the scripting side. The difficulty for me is the artwork. I’m not artistically gifted. Yes, I can make good meshes in Blender that work well when skinned and animated, but the textural details is where I need help. However, with Unity’s Asset Store I find decent models already animated and textured at reasonable prices. Saves me the hassle and lets me focus back on the game design and implementation. And that’s what I enjoy.
Stay tuned. Hopefully I’ll have more to say sooner than later, eh?
Cheers!
Jim (jiminthemmatrix.com)